Enemies: Parasol Waddle Doo and
Dee Abilities:
Parasol, Beam
Area 2
Enemies: Blade Knight, Sir Kibble,
Cappy, Jungle Bomb, Sim Mirror, Meta Knights, Bio Spark, Noddy Abilities:
Parasol, Cutter, Beam, Bomb, Mirror, Ninja, Sleep, Sword
This is a semi-large area. The first
door leads to a short battle with some of Meta Knight's
crew, and the last door on the first platfor leads to
Bio Spark (the only time he appears in Dyna Blade) and a
tomato. On the second platform, grabbing the mirror
ability will allow you to hit the bomb block and go
through the door, leading you to a switch that opens up Bonus
Stage 1. The upper and last door will lead to a
scrolling level, so be prepared to break through a few
blocks to get to the warpstar.
This level is easy to breeze through with the wheel
ability, and you can back track to hit a bomb block and
pick up a 1-up and tomato. When you reach Bonkers, there
is a room in the next area, that is accessible with only
his hammer ability. So hold onto it if you want to
access the room.
Area 4
In this last area, you can use the hammer on the
stump to reveal a door way to a room with 3 1-up's